Sfäre is like watching clouds fused with a Rorschach test. Relax and enjoy what your mind creates. Take your time.
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Release Date:
Jan 11, 2022
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“sfäre is a very experimental toy. No one really knows what it is and who it will appeal to. I've noticed that the mobile version is pretty chill to use before going to sleep. I'm not sure if this experience can be extended to the PC version or if it could go down a different alley entirely. I would like to find out.

I have started going down the experimental road for desktop by integrating an editor that exposes parameters directly. It is a lot more complex and complicated to use, but has far less limitations than the playful main mode. The editor is incomplete and will be finished during Early Access.

I want to make sfäre as accessible as possible, for that I will need to determine what controls are even used and how they are used. I have made some experimental controls to work with gamepad or only keyboard, but I believe I can do better.

Early Access is also important to me, as I want to find out if anyone is interesting in what I have created and if it is worth investing a lot more time.”

Approximately how long will this game be in Early Access?

“I'm estimating it will be about one year of Early Access. That being said, as long as there is progress being made during Early Access I don't see any reason to rush release.”

How is the full version planned to differ from the Early Access version?

“The play mode of sfäre is fully functional, depending on feedback I will of course make improvements and fixes if required.

I'm working on a complex editor that exposes a large variety of parameters. I want to focus on usability/user experience and user feedback is critical.
If players have interesting ideas, I am quickly convinced to experiment.

I've already received some streamer feedback and many seem to think sfäre would be a very suitable tool for them to use between streams and still interact with their users.

specific things I want to add

General:
- Localizations

Editor:
- better control over fractal generation
- I have an idea to integrate painting, to add more control over dot size
- mooore parameters, shapes & cool ideas

Audio:
- custom playlists
- if Unity fixes a bug, stream Audio through sfäre

For Streamers
- custom logo & image placement
- twitch API integration to react to user input (I'm open to ideas)
- open to any suggestions”

What is the current state of the Early Access version?

“I could release sfäre as it is now as a completed toy. It also works great on auto-play.
The editor is still in an alpha stage with some questionable parameter names/descriptions.
I have not added twitch integration, might manage to get something alpha going before release.”

Will the game be priced differently during and after Early Access?

“Currently no change is planned.”

How are you planning on involving the Community in your development process?

“I'm always open to feedback and suggestions. Anyone who wants to get involved will be listened to. The more feedback I get, the more enthusiastic I will be to develop additions and improvements. I have a Discord channel where I am frequently available and happy to chat about development.
//discord.gg/hMdgyrWwbu

sfäre is a big experiment, I want as many people as possible to take part.”
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About This Game

Like all the best toys there's no wrong way to play with sfäre. Its simple controls allow for an endless stream of entrancing new patterns that gently twist and pulse in a relaxing yet fascinating display.

A series of lines emanates from the center of the screen. Four crystal orbs sit in the corners. Each one controls an aspect of the pattern. Playing with them reveals the lines are made of small dots that can be twisted into new and complex arrangements.

sfäre isn't so much a creation tool as it is a voyage of discovery, seeing what beautiful new imagery can appear. Off-center patterns become lovely, simply by tapping either the horizontal or vertical mirror buttons.

The entrancing visuals are backed up by a chill soundtrack, with different tunes available. While sfäre is not a music visualizer the sounds and patterns fit together perfectly.

When the real world calls again you can rise up refreshed from peaceful play of sfäre, making everything a little better and more manageable than it had been before.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: 2 ghz
    • Memory: 1 GB RAM
    • Graphics: onboard graphics
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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