Head Bumper: Editcraft
Create your own levels, blocks and crafting recipes. Play community levels and take on challenges to get custom body parts that allow you to create your own unique character in the colors and combinations of the body parts of your choice.
All Reviews:
Positive (13) - 92% of the 13 user reviews for this game are positive.
Release Date:
Sep 19, 2020
Developer:
Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game starts out as a simple platformer and endless runner, but its long-term goal is to slowly develop into the "platform sandbox" where players can create all kinds of content and share it with others. We will work on adding freebuild open world mode where players can create their own blocks, creatures, tools, crafting recipes and import them from the asset store to their worlds. There are many possibilities for even more game modes, so we want decisions on future updates to be made together with the players - after all, the main goal of the project is to let you create your own stuff. As the game content is produced by the community through built-in editors, we cannot properly test the game without having a community. We believe that Early Access will allow us to build such a community. The best community levels will be featured in the game's official campaign.”

Approximately how long will this game be in Early Access?

“The game is currently developed by a single developer and its development depends on the features the players will like the most. The game will come out of Early Access when everyone can create their own unique platform world and develop it together with other players in various ways. At the moment we assume it will take 12-16 months to fully support all the features described here. Of course, we will be releasing ready-made functions on an ongoing basis and we will take into consideration those proposed by players.”

How is the full version planned to differ from the Early Access version?

“Currently, the game has two game modes and a level editor that allows you to share your maps with other players. In the near future, we want to expand the editor with new possibilities and introduce an editor for drawing custom blocks. We also want to introduce a multiplayer mode where you can compete or cooperate with other players on your or other players' maps.
In the more distant future, we could create a procedurally generated open world mode to which you could add content created by you or other players - custom blocks, creatures, items, crafting recipes, and more.”

What is the current state of the Early Access version?

“Currently, the game has a single-player campaign with access to community levels. Anyone can create and publish their levels using an editor with a specific set of blocks. The game also features an endless runner mode and challenges where you can earn custom body parts for your character.”

Will the game be priced differently during and after Early Access?

“At the moment, we do not have any stages of raising the price planned, but we can consider this possibility after introducing updates that significantly increase the value of the game. In the future, we also want to experiment with the possibility of purchasing cosmetic upgrades in the game. If we find that such a business model is better for the future of the game, we may even consider switching to free to play. So it might go both ways, but one thing is for sure - everyone who purchases the game in Early Access will be adequately rewarded with unique body parts and maybe other ways as well.”

How are you planning on involving the Community in your development process?

“Soon we will launch an official Discord server where we will actively interact with players. We also want to be active through the social features offered by Steam. Perhaps we will also add an in-game voting feature. After all, the main idea behind the game is that the players create the content. The best community levels will be added to the official campaign. We also plan to support the Steam Workshop.”
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About This Game

The game starts out as an experimental arcade game with level editor, but we are already working on other features that will put more power in the hands of the players.
The game currently includes two game modes: Freerun & Campaign. You can also try your hand at the level editor! :)

The Freerun game mode is an experimental variation of the endless runner in which the player hovers over the abyss with the help of superjump items and his task is to cover the greatest possible distance in this way. On the way, the player encounters various obstacles and collectable items. You can break records in two categories: the best distance in a single attempt and the number of points achieved in five attempts. The player receives rewards for achieving certain results.

The Campaign mode consists of community levels. The player's goal is to find one of the finish blocks while traversing the platform world made of various types of blocks. Touching each type of block causes a different action - there are pushable blocks, exploding blocks and many more. The actions of the blocks can be linked together using programming cables. There are two ways to complete each level including collectable stars - either by finding all the stars or by going to the finish block right away. Collecting all stars in a level gives you more experience points and other rewards. Each player can create their own level and play and rate the levels of others. By completing the highlighted levels, you can earn special rewards such as custom body parts for your character.

With Character Customization, each player can compose their own unique appearance. Different types of body parts can be mixed together and given custom colors. You can also change the parameters of your character, such as jump height, movement speed and agility. The higher the rank you achieved with the experience points, the more stat points you can allocate.

Thanks to the Block Editor integrated with the Steam Workshop, now you can create your own blocks!
The blocks can be set up in many ways, they can explode, vanish, serve as a chest or a crafting table, and much more. There is also ability to create own crafting recipes!

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: 1.0 GHz Processor
    • Memory: 2 GB RAM
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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