Project Imperium
Project Imperium is an open-world medieval sandbox. As serf or liege, smith, trade, farm, build, or conquer your way to fortune, glory, and a thriving medieval kingdom. Use your skills in construction, warfare, and crafting to build great towns and castles, then defend them from your enemies.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“There's a giant hole in the medieval sandbox RPG space that nobody has been able to fill, yet everybody wants to play. We want to create that game. And inorder to do it, it's going to require a large, complex, and rich game world.

Project imperium is a big undertaking, by a small development team. Inorder to effectivly make this game, we need to use a very fluid and iterative development methodology. We prototype features in the quickest way possible, test them, and either delete or polish them to completion depending on if they positively influence the gameplay experience.

We iterate and change the content of the game frequently, and as such, a singular and final "release" of the game in the conventional sense wont be applicable to Project Imperium for some time.

And because the game will iterate and change frequently across the course of the Early Access release - we will need hyped players who are excited to play this game get their hands on a build, and provide their feedback so we can make it the best medieval RPG sim possible!”

Approximately how long will this game be in Early Access?

“We expect our early access duration to last approximately two years. However, over that two year duration the game will slowly gain new features and polish, culminating in a refined and complete base game which we can expand upon over time.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will have many expansive feature differences from the early access version, particularly in the kingdom management, and NPC simulation aspects.

We want the final game to be a true Medieval Simulator, and our Early Access build will continually change in features, polish, and content inorder to reflect approaching that goal.”

What is the current state of the Early Access version?

“The current state of our Early Access release Existing features:

Dynamic Day/Night/Weather/Seasons.
Simple Mellee combat
Simple ranged combat
Snap based building mechanics
Simple Farming mechanics
Simple crafting mechanics
Simple gathering and harvesting
Death and respawning
Food, hunger, warmth, and thirst.
Simple inventory management”

Will the game be priced differently during and after Early Access?

“The price will gradually increase over the course of our early access release to reflect the state of the game, and the addition of new content and features.”

How are you planning on involving the Community in your development process?

“While we have a strong idea of the kind of game, and the kinds of features that we want to create - a lot of the specifics are unknown.

We want our prospective players to provide direct feedback and suggestions on the mechanics and features of the game as they evolve, helping us make the ideal medieval sandbox sim that fans of the genre have been dying to play for years now.”
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About This Game


Project Imperium is an open-ended medieval sandbox. How will you survive and thrive? As serf or leige, smith, trade, farm, build, or conquer your way to fortune, glory, and a prospering medieval kingdom.

Venture forth from forest or town, collecting or earning resources and securing for yourself a lodging to call home. From there, improve your constructions, equipment, and weaponry - gradually building up your home from hovel to township, all the while fending off animals, brigands, blight, and starvation.

Invite starving and downtrodden vagabonds to settle within your burgeoning town, and raise them up, until they worship you as a lord. Or, rob people on the highways and live a life of banditry.

Maybe with time, you will find glory. Maybe you will settle a family on a distant farm. Maybe you'll die of famine or plague. The future is up to you, how will you be remembered?

Be a serf

Survive each day in the harsh wilderness, or make your way through a disease ridden city hub while scraping enough gold together to pay rent to your lord. Shelter yourself from the weather and seasons, while through barter or scavenging secure enough food to make it through the day.

Be a lord

Construct houses, churches, taverns, and high walls. As you build yourself a more permanent lodging, and provided you're reputation proceedes you, villages will slowly offer their services in labor in exchange for a warm meal and a safe bed. Your town will expand as more serfs work your farms, mines, and crafts shops - growing your towns economy into a regional power.

Be a Leige

As king or queen, it will be your job to rule. Keep your position on the throne secure, and ensure your subjects remain happy - or risk a violent upheaval.

Agriculture and Industry

A village needs food, arms, and manpower to survive. Serfs (and players) are able to maintain plots of farmland, tending to crops and ensuring a bountiful harvest can be sold. Animals will need rearing and tending, and the mines will also need to be worked. Several industries exist to support a town that all require serfs to maintain them - leather working, blacksmithing, mining, agriculture, animal husbandry, tailoring, etc.

Third person combat

Block and parry your opponents swings with sword or shield in melee combat, or lay them low via ranged combat from your sling, quiver, or bolt. Combat in Project Imperium is twitch based, and methodical.

Future features


  • Survival
  • Construction and crafting
  • Warfare
  • Melee and Ranged combat
  • Fighting on horseback
  • Economics, logistics, and trade
  • Kingdom level governance
  • Family units and Lineage
  • Birth, Marriage, and Death
  • Rich and complicated NPC characters populating the game world

Mature Content Description

The developers describe the content like this:

Simulated medieval living conditions sometimes containing violence common to the era, including animal hunting, knights and combat, medieval warfare, death and illness.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: AMD Ryzen 5 3600
    • Graphics: RTX 2060
    Recommended:
    • Requires a 64-bit processor and operating system
    • Processor: AMD Ryzen 5 3600
    • Graphics: RTX 3070
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