Conquer the void in this 3 player coop space combat game with a detailed ship damage model and subsystems
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Abberant Rift, a solo dev project, is being released in Early Access because the current game content is fully functional, and the few missions already released are available to be played with an adequate level of enjoyment by itself, even if the game's present state isn't considered 100% polished and completed.
Feedback from users is important to me at this stage of development in order to achieve these goals and reach completion, to balance the gameplay, fix any bugs that exist and grow upon the missions with greater variety.”

Approximately how long will this game be in Early Access?

“6 months to a year approximately”

How is the full version planned to differ from the Early Access version?

“The full version is currently planned to include a full campaign with currently 6 acts (may be more or less in full release), each act is planned to contain 10 missions/cinematics to progress the story and slowly increase the difficulty and introduce new mechanics”

What is the current state of the Early Access version?

“The current state of the game is pretty late stage on the gameplay but still early on implementing the story and missions, an initial set of missions is available with gameplay for fighting, flying the ships etc, a few features still need to be implemented, refer to the about this game for a more detailed list of features”

Will the game be priced differently during and after Early Access?

“The game will remain free and open source”

How are you planning on involving the Community in your development process?

“I plan to always listen to feedback, with the communities help resolving bugs, balancing the gameplay and potentially changing gameplay where it is needed.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Aberrant Rift is a 3 player coop space combat game giving each player their own role with specific gameplay, the pilot, gunner and repair technician.
The pilot must manage the ships RCS thrusters and main engines to best position the ship to avoid enemy damage, and work together with the gunner to keep the weapons line of sights available as needed, while also managing the movement and rotation of the players controlled drone ships
The gunner manages all the weaponary of the ship, including various railguns with different capabilities, balanced for speed, range or power, missiles and lasers, the gunner will make use of the battle map to coordinate the offense of the players ship and drones, including targetted specific sub components of an enemies ship
The repair technician will access a special overlay view of the ship to manage repairs with an intricate damage model, they must balance power usage and heat to keep the highest priority components functional, weapons create holes in the hull which can be repaired, holes in the propellant tanks create propellant leaks which must be plugged asap before all the fuel is drained
These 3 roles heavily overlap and so coordination and teamwork is vital to success in progressing through a series of missions fighting enemy ships throughout the solar system

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 10
    • Processor: i5-9600
    • Memory: 8 GB RAM
    • Graphics: 1060
    • DirectX: Version 12
    • Storage: 1200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10
    • Processor: i7-10700
    • Memory: 16 GB RAM
    • Graphics: 2060
    • DirectX: Version 12
    • Storage: 1200 MB available space
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