An interactive, digital-media art project that uses historic streetcars as a metaphor to explore ideas about connection, communication, and community. The project is primarily intended for gallery / museum installations - this home-play edition is for personal, non-commercial use only.
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Release Date:
2024
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Automata Streetcar is a relaxing, casual, and minimalist world that refers to a historic landscape of buildings and transportation - and I want to get the balance just right. I would very much like our Community to participate in its development, from this version into a fully-developed world. Early Access is a tremendous opportunity to engage with our Community to help identify important content and features, establish themes, and shape this art project together.”

Approximately how long will this game be in Early Access?

“I anticipate that Automata Streetcar will be in Early Access for a minimum 1 year after release, and the development schedule will be based upon Community feedback and suggestions.”

How is the full version planned to differ from the Early Access version?

“The historic streetscape portrayed by the art project is based upon available research materials. As more people become aware of the project, visit the museum exhibit, and play the home version, the plan is to incorporate their experiences, knowledge, feedback, and suggestions to improve Automata Streetcar.

Content and features may be introduced, modified, or removed during Early Access, based upon Community feedback, suggestions, and game-testing. Please note that this is an art project, not a historical recreation, and that the content will always be based upon an artistic interpretation of historic themes.”

What is the current state of the Early Access version?

“The game presents a relaxing, casual, and minimalist experience that uses the same artwork and digital-media content as the full museum exhibit. All basic features are in place and accessible.”

Will the game be priced differently during and after Early Access?

“The price may change as features or content is modified.”

How are you planning on involving the Community in your development process?

“Our Community is invited to provide feedback and suggestions for improvements via the Automata Streetcar Community Page. I also plan to collect shared experiences, suggestions, and feedback from exhibit visitors during museum and gallery installation events.”
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Planned Release Date: 2024

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About This Game

Automata Streetcar is an interactive, digital-media art project that uses historic streetcars as a metaphor to explore ideas about connection, communication, and community. The project is inspired by the four historic streetcar systems that once operated in British Columba - in Victoria, Vancouver, North Vancouver, and in particular the small, remote mountain community of Nelson.

As mechanical devices, streetcars may be interpreted as a type of automata: self-guided, interactive mechanisms that respond to a sequence of predetermined instructions. They follow a fixed track through city streets, stopping to collect passengers at predetermined locations, operating within a sequential yet highly interactive environment.

The project is primarily intended for installation in a museum or gallery setting, featuring a composition of large-scale physical objects with digital projections onto adjacent walls or screens.  Interacting with the physical art objects (as custom-made game controllers) allows exhibit visitors to explore a digital recreation of Nelson's main street as it was 100 years ago when streetcars operated there. Players take on the roles of the conductor and driver to operate a streetcar, collect passengers, and build community confidence. A version of the project can also be downloaded to experience at home using a standard keyboard and mouse arrangement.

Home Play Version

This Early-Access edition of Automata Streetcar is a simplified version of the art project that presents the interactive, digital-media components in a format for personal, non-commercial home-use.  It is not intended for public exhibition or display, or to generate images for public or commercial purposes.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: 13th Gen Intel® Core™ i5-13400
    • Memory: 8 GB RAM
    • Graphics: Intel® UHD Graphics 770
    • Storage: 1 GB available space
    • Additional Notes: Preliminary system requirements for home play. Gallery / Museum installation has special system requirements - contact artist for details.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: 10.15.7 Catalina or better
    • Processor: 2.7 GHz Quad-Core Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Pro 1536 MB
    • Storage: 1 GB available space
    • Additional Notes: Gallery / Museum installation has special system requirements - contact artist for details.
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