Temporal Titans is a Tower-Defense game with Time Travel. Send mechs back to previous waves to prevent your defeat, and protect your salvage team from the monstrous Krell as you scavenge the ruins of a lost earth. Rewind, rethink, and reclaim the future!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Temporal Titans is a game I hope is highly replay-able and has a lot of variables to explore (turrets, mechs, enemy types, and all the combinations of those). Players should be able to enjoy multiple playthroughs while providing valuable feedback to help shape it into the best game possible. I want to foster an active relationship with the Early Access audience to help me focus on features and improvements they want most.”

Approximately how long will this game be in Early Access?

“I'm hoping to be wrapped up with early access 6 months after it launches. But I'm not afraid of working on it longer if that is what is needed.”

How is the full version planned to differ from the Early Access version?

Current Status

To see what is in the current version of the game, check out the "About This Game" section on the store page. I'll be updating it and adding more as things progress, so this section remains accurate.

Full Version Expectations

The full version should have quite a bit more content and features from where it is starting. Throughout early access I'm hoping to add more levels, enemies, and story to the experience. I also plan to add more content like mechs, equipment, pilots, and more time-travel features. In addition to all that, I'll be making a host of improvements based on feedback along the way.”

What is the current state of the Early Access version?

Current Status

To see what is in the current version of the game, check out the "About This Game" section on the store page. I'll be updating it and adding more as things progress, so this section remains accurate.”

Will the game be priced differently during and after Early Access?

“The game will be discounted for the players who are willing to play it in it's Early Access state.”

How are you planning on involving the Community in your development process?

“I'm hoping to use the Steam HUB as my main communication center. But if players would prefer to use Discord I'll gladly focus my efforts over there. I'll be active on the forums on a weekly (if not daily) basis, and read every comment. I'll periodically release timelines and estimates as I work so people know when to jump back in for key features. I'll be sure to post info about all updates, and especially highlighting the larger milestones. As a solo dev, I can't promise incredible speed, but I like to think I'm fast enough to get by, and will be be working full-time on this.”
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About This Game

Aboard the great airships reside the last of humanity, survivors of the Krell war that still rages across the earth. Deploy to the surface with Time-Walker mechs, capable of manipulating time in combat, to defend your salvage teams. Gather equipment, supplies, and survivors from the ruined surface. Upgrade, improve, and maybe one day, find the key to revert the apocalypse.

Key features

  • Send mechs back in time, creating duplicate defenders
  • Unique mid-combat mech actions (movement and combat abilities)
  • Mech upgrades and customization
  • Unique mech pilots
  • Upgradable turrets
  • Support turrets, drones, and more
  • Destructible environments
  • Dynamic battlefields with elevation, multiple paths, and more

Rewind and Rethink

  • When facing overwhelming swarms, send your mechs back in time to even the odds.

  • When sending a mech to the past, you have the chance to play the wave again, but this time you will have a duplicate mech.
  • If you need more help? Send another mech back to that same point.

Classic Tower-Defense Gameplay

  • Defend your salvage team from the Krell as you scavenge the ruins of a lost earth.
  • Deploy turrets and position your mechs to hold back the swarms.
  • When space is limited, upgrade your defenses to pack a harder punch.

Tower Defense with Tactics

  • Reposition mechs in the middle of combat for strategic advantage

  • Melee-focused mechs can defend roadways and slow enemies they engage.
  • Mechs with jump-jets can quickly traverse the battlefield and jump to elevated areas that increase their line of sight.

Mech Abilities

  • A mech’s loadout grants it passive and active combat abilities.
  • Demolish a structure with a gravity hammer to make more room for your defenses.

  • Construct a platform, then use a mech’s jump-jets to give him the high ground.
  • Use the autocannon’s “Bulletstorm” ability to unleash a hail of rounds in a pinch.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I used an AI voice for the trailer.
I also used AI very sparingly for concept art.

System Requirements

    Minimum:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i3-530 (dual-core) / AMD® Phenom™ II X4 965 (quad-core)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTS 450 (1 GB) / AMD® Radeon™ HD 7750 (1 GB)
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-2500K (quad-core) / AMD® FX-Series™ FX-8320 (quad-core)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 970 (4 GB) / AMD® Radeon™ R9 290X (4 GB)
    • Storage: 2 GB available space
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