Inspired by an old classic. Project - Fish shop takes place in your own personal fish aquarium. Raise baby fish while fighting off a cast of dangerous fish enemies. Once grown you'll be rewarded with coins or gems they find, to upgrade your tank or buy the fated egg.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a first-time game developer, I’ve chosen to release my game in Early Access because I truly value the feedback from players to help shape its development. Since this is my first published game, I don’t have the same level of experience as larger studios, and I believe that player input is crucial in refining the gameplay, fixing bugs, and adding features that the community wants. Early Access gives me the opportunity to learn and improve the game based on real-world feedback, ensuring that the final product meets players’ expectations. I’m excited to collaborate with the community and use their insights to make the game the best it can be.”

Approximately how long will this game be in Early Access?

“I plan to be in Early Access for approximately 1 to 2 years. During this period, we will be focusing on adding new features, expanding pet roster, and refining game play mechanics based on player feedback and new levels.”

How is the full version planned to differ from the Early Access version?

“I plan on the full version having more levels and additional pets that players can unlock. Along with this, I plan to polish the gameplay, systems, and visuals to create a smoother and more refined experience. The Early Access version is just the beginning, and I’m excited to expand and improve the game based on community feedback.”

What is the current state of the Early Access version?

“Currently, the game features 4 playable levels and 4 unlockable pets that players can earn by completing levels. Much of the art in the game is placeholder and will be replaced with higher-quality assets in the full version.”

Will the game be priced differently during and after Early Access?

“At this stage, I don’t have a definitive price set for the game during or after Early Access. I’ll be evaluating the pricing based on the development progress and community feedback. I’ll make sure to keep players informed as we get closer to the full release.”

How are you planning on involving the Community in your development process?

“I’ve created a dedicated Discord server for the game, where I’ll be actively engaging with the community. The link is attached to this steam store as well as in game. I check it daily and value all feedback, which will directly influence the game’s development. I’ll also share regular updates on new features and improvements based on community input, so players can stay informed and help shape the game.”
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Planned Release Date: To be announced

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About This Game

Inspired by an old classic. Project - Fish shop takes place in your own personal fish aquarium. Raise baby fish while fighting off a cast of dangerous fish enemies. Once grown you'll be rewarded with coins or gems they find, to upgrade your tank or buy the fated egg.




  • Buy fish for your aquarium to flourish in.



  • Raise fish by feeding them food over time.



  • Don't let the enemies get to close to your fish. Else your fish will get eaten setting you back on your mission to collecting the egg.

System Requirements

    Minimum:
    • OS: Windows 10 64bit
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 16 GB RAM
    • Graphics: DX10, DX11, DX12 capable
    • Storage: 1 GB available space
    • Additional Notes: Hardware vendor officially supported drivers For development: IL2CPP scripting backend requires Visual Studio 2019 with C++ Tools component or later and Windows SDK version 10.0.19041.0 or newer
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