Swords 'n Magic and Stuff
Grab your friends and set out for adventure in this cozy, multiplayer, open world RPG! Explore, quest and craft your way through a densely packed open world. Level up 6 different classes and buy land to build and decorate your home to settle down in this medieval fantasy world.
Recent Reviews:
Very Positive (22) - 95% of the 22 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (818) - 92% of the 818 user reviews for this game are positive.
Release Date:
Sep 8, 2020
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Swords 'n Magic and Stuff is a huge game built by a small team. We chose Early Access because we believe in an open development style that includes implementing player feedback early and often. The game has been lovingly crafted for the last 5 years in front of a live Twitch audience, and we want to keep that development open to player ideas and feedback. While we don't plan on staying Early Access forever, we think it's a great way to let players experience the game and voice their opinions as we continue building new areas to explore, new items to discover and new challenges to overcome.”

Approximately how long will this game be in Early Access?

“Given our current plans for the game we anticipate the game to remain in Early Access for at least 1 more year. While we're actively working on the game, because it's a passion project, it's easy to continue to add more features, quests, items and secrets as we develop and we believe it's worth the prolonged development time.”

How is the full version planned to differ from the Early Access version?

“When Swords 'n Magic launched in Early Access we believed we had a solid, yet lacking version of the title. But we had bigger dreams for the game and we've on expanding on every aspect as well as adding entirely new features to create the world it is now.

While our updates aren't always consistent, each update is massive in scale, sometimes introducing entirely new zones to the game doubling the amount of content it already had. Other times we release quality of life patches that polishes up features, adds new ones and fixes dozens of bugs.

The final vision of the game is a massive open world filled with hand-crafted content for you to explore. We plan to have hundred more items to collect, many more mounts to acquire and more player expression than you can shake a pointy stick at.

Our roadmap is publicly available and consistently updated throughout the development.”

What is the current state of the Early Access version?

“The current state of the game is already far beyond what many finished games could ever hope to achieve. Many players have found a few hundred hours worth of content between questing, leveling classes, collecting rare weapons and mounts and perfecting their crafting professions. Others have several hundred and even some over 1,000 hours in the game spent building castles, decorating them and showing off entire museums of rare items they've been hoarding.

The current features include:

Four large open world zones to explore
One seasonal zone for our winter Frostfall event
Character creation system
Character customization
Melee, ranged and spellcasting combat
Dual wielding
Quests
Shops
Full multiplayer support
Player hosted listen servers
Dedicated servers
Weapon upgrade system
Collection tab to store cross-character gear
Mining
Woodcutting
Herb gathering
Bank/Item storage
Gliding
Animal Companions
Farming
Cooking
Crafting
Mounts
Housing
House Building
Questlines
One main storyline
Two major boss fights
One major seasonal boss fight”

Will the game be priced differently during and after Early Access?

“We believe players are taking a leap of faith when purchasing a game in Early Access. We also understand that they'll be playing through some bugs and providing feedback in order to make the game better. Because of this, we get that our game is a bit of a gamble and that's why we're offering the game at a lower price than the final version. We plan on gradually increasing the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Swords 'n Magic and Stuff has been developed from the ground up on where viewers have always given their feedback and input on every aspect of the game. We plan on continuing and expanding on this with Steam throughout Early Access. We hope you'll join us in the development process to shape the world of Tirawyn into exactly what we all want it to be.”
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Reviews

“... you’ve likely been drawn here by the promise of adventure and there’s plenty of it to be found. Whether it’s fighting crabs or exploring ruins there’s a varied set of objectives awaiting the intrepid adventurer.”


“With vibrant colours and a fun, engaging art design, your eyes will never want for more grandeur.”


“The environment is stunning as I caught myself a couple of times just watching the horizon at dawn and dusk.”

About This Game

Swords 'n Magic and Stuff is a cozy, cooperative, open world RPG centered around the joy of discovery. 

Start your journey as a hopeful hero on their way to Tirawyn, a land of adventure. But along the way your ship is boarded by an orc warband and you're thrown into a dungeon with your childhood friend. Escape your captors and head out into a large open world to write your own story.

Swords 'n Magic and Stuff is all about exploration and adventure. Explore a densely packed, hand-crafted, open world and reignite your sense of discovery as you uncover new secrets around every corner.

Go it alone or bring along all of your friends in a cooperative online multiplayer experience featuring a simple multiplayer lobby system or host your own dedicated server. With locally saved characters, you carry your progress to your friends' servers so you never have to start over.

Who says cozy RPG's can't have depth? Swords 'n Magic's combat system is fluid, fun and action focused. Strafe, dodge, parry and attack without ever being rooted in place.

Combat is based around 6 different classes you can level up independently by simply using the different weapons tied to them. Dual wield any weapons you like and mix and match your gear to fine tune your playstyle. Become a splash potion-slinging rogue, a necromancer warrior, or even a bardic healer. The limit is your own creativity.

Swords 'n Magic and Stuff offers over 1500 unique items to discover and collect as you adventure through the world.

Dig through piles of dirt to discover bait for fishing, seeds for planting or magic cubes for donating to evil cults. Discover new chests each day with a randomized, respawning chest system that ensures you've always got new loot to plunder as you explore.

And the best part? All the loot is local to you, so you never have to fight over it with your friends.

Swords 'n Magic has hundreds of quests. Some quests are fetch quests, some are kill quests and some require you to lure hundreds of angry bees into the arms of a bee fanatic for a big, cozy bee hug.

Discover loads of secret quests by reading stashed away books, stumbling through hidden doors or paying close attention to the hundreds of NPC's all with unique dialog. Questing in Swords 'n Magic is as much of an adventure as anything else and it's not always laid out directly in front of you.

No RPG would be complete without the ability to craft. Swords 'n Magic and Stuff offeres several crafting skills to level up, including blacksmithing, carpentry, tailoring, cooking, farming and alchemy.

Discover new recipes by leveling up your craft, visiting different shops, looting chests or completing quests. Harvest resources with tools, pick plants and herbs, start a farming empire or enjoy the simple life fishing on the local pond.

Discover plots of land for sale scattered all around Tirawyn. Buy one (or all of them) and stake your claim to your own little safe haven. Use blueprints for buildable structures to construct your first home, or design it from the ground up.

With a grid-free decoration system, you can freely decorate your plots however you see fit with hundreds of unique collectible furniture items. Want to cover your entire house in gems? Build a museum to show off rare items? Design a tavern for you and your friends to come back to after an adventure? Go for it.

Swords 'n Magic and Stuff was designed from the ground up with a more casual experience in mind. As a husband and wife dev team, we have very different tastes in games at times.

Swords 'n Magic is a love letter to the gamer couples out there who are looking for a cozy life sim game with a heaping helping of exploration and action combat. As avid MMO players, we know what the grind to get the most desirable gear can be like, and Swords 'n Magic promises to make that grind far more casual, being friendly to busy schedules and short attention spans.

Funded and driven by our community

Swords 'n Magic and Stuff was a successfully funded Kickstarter game that owes its existence to our incredible community! We work hard to listen to the feedback of our players and implement it into the continuous development of this game.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 1070
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel i9
    • Memory: 16 GB RAM
    • Graphics: Geforce RTX 2070
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space

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