Loot, Kill, Surrive. Welcome to Free Royale. A brand new Free To Play Battle Royale Experiance where the community is in control of the action! Is there something that you always wanted to use? A fish as a melee weapon? Jetpack's that shoot glitter? No clip for a few seconds as a powerup?
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want the community to be involed in the development of the game. Striaght from the first build on Steam. We are aiming to build a game that has a very community focused gameplay whilst also adhearing to the original goals of the game. We are constantly looking at feedback and will adjust the game based on what works and what the community want to see”

Approximately how long will this game be in Early Access?

“As we are a very small team of about 3 people. Our minimum would be by 2021 to reach the true 1.0 version. However based on what is added and if more people start to work on the project this time may be reduced.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will include
- A compete UI redesign
- Mutiple Maps
- Battle Pass System with free and paid track (We aim to keep this cheap)
- Extended Player per lobbys
- Ranked Mode
- Steam Workshop for Custom Maps / Modes
- Player Customisation
- Clans

and more yet to be annouced!”

What is the current state of the Early Access version?

“Our current state is super early. It is mainly just simple assets and testing of mechanics we aim to put in. This allows us to try new things and not waste time creating assets for something that we end up not using. However if we do then it will be updated to include them!

Current content includes a basic ui with a mutiplayer lobby that currently does not use Steam but rooms can be created and joined and played on a map”

Will the game be priced differently during and after Early Access?

“Currently there is no plan to set a price for the game other than the Free To Play it is already.”

How are you planning on involving the Community in your development process?

“Through feedback on Steam Forums about what features that they'd like to see come to the game. We will also be more than happy to have assistance from any player who has experiance in map, ui or modding design.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Loot, Kill, Surrive.

Welcome to Free Royale. A brand new Free To Play Battle Royale Experiance where the community is in control of the action! Is there something that you always wanted to use? A fish as a melee weapon? Jetpack's that shoot glitter? No clip for a few seconds as a powerup?

Well none of these are (currently) in the game but they could be! This is the game where the community decides what should be in! With custom lobbies, public games and more exciting features to come such as making your own battle royale map that could end up becoming an official map!

Take part in an ever expanding world with new modes, maps, features and even whole graphical redesgins!

Forever Free 2 Play with no monetry actions that would provide a competive advantage ever.

This is only the beginning...

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 7/8/10
    • Processor: TBC
    • Memory: 1 GB RAM
    • Graphics: Any intergrated with approx 512mb of VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 80 MB available space
    • Additional Notes: This information is subject to change
    Recommended:
    • Requires a 64-bit processor and operating system
    • Processor: TBC
    • Memory: 4 GB RAM
    • Graphics: GTX 970 or Similar
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 80 MB available space
    • Additional Notes: This information is subject to change
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