Pointy Ends is an accessible fast-paced PVP battle with up to 4 players. Go all out in free-for-all battles or join forces with a fellow knight in 2v2 battle mode. Missing players? Not to worry, noble bots will fill in.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pointy Ends is released in early access which means your experience and feedback will give us the opportunity to bring the game to ever greater heights. Our current plan for the full release includes new weapons, modes, environments, and other features. But we want you to be involved, help us prioritize and let us know which direction you want Pointy Ends to go.”

Approximately how long will this game be in Early Access?

“Depending on the community feedback, Pointy Ends will be in early access for 8 to 12 months.”

How is the full version planned to differ from the Early Access version?

“Our current plan for the full release includes new weapons, modes, environments and other features. Once we gauged the initial reaction to the game, we plan to involve the community as much as we can and share our ideas, but also talk about yours. Together we will prioritize and further develop the game that you would love to play the most.”

What is the current state of the Early Access version?

“Pointy Ends currently has 6 different weapons that can be used in two game modes, free-for-all and team deathmatch. THese can be played in two different environments.”

Will the game be priced differently during and after Early Access?

“The game is likely to cost more to reflect the value added to the game and to appreciate the involvement of players in early stage of the game. The price may increase both during and after Early Access. The game will never be cheaper than right now.”

How are you planning on involving the Community in your development process?

“We will read through all the community feedback and address everything that fits our general ideas for Pointy Ends. Specific feature request can go up for vote with the community and we will mainly use the Steam Community Hub. A Discord Server may be added later on.”
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About This Game

Enter the biggest tournament of the realm where you’ll engage in ranged combat with your fellow knights using all kinds of medieval weaponry. Combine skill and strategy to fight each other in epic fast-paced battles. Entertain the crowd and earn eternal glory. Have courage, aim, dodge, and beware of the pointy ends!

Action-packed multiplayer


Pointy Ends is an accessible fast-paced PVP battle with up to 4 players. Missing players? Not to worry, noble bots will fill in.

Single & Team Deathmatch


Go all out in free-for-all battles or join forces with a fellow knight in 2v2 battle mode.

Medieval weaponry


Battle with friends and foes using a variety of medieval weaponry like bow and arrow, crossbows, mace, slingshot or a battle ax.

Kingdoms Unite


Play across different headsets and controllers (Vive, Oculus, Index). Pointy Ends unites the realm of virtual reality in one cross-platform kingdom.

Get involved


Pointy Ends is released in early access which means your experience and feedback will give us the opportunity to bring the game to ever greater heights. Our current plan for the full release includes new weapons, modes, environments, and other features. But we want you to be involved, help us prioritize and let us know which direction you want Pointy Ends to go.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: intel core i5-4590 or equivalent/better
    • Memory: 8 GB RAM
    • Graphics: GeForce 970 GTX or equivalent/better
    • Storage: 1 GB available space
    • VR Support: SteamVR. Standing or Room Scale
    • Additional Notes: Graphics performance also depends on the virtual reality headset used
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