Path to Perdition is a roguelike auto-battler dungeon crawler. Assemble and lead a party of adventurers from one battle to the next. Craft your own unique story and build powerful combos as you venture through unforgiving lands in this deep and challenging strategy experience.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Path to Perdition is a roguelike about building crazy and powerful combos using the limited randomly generated tools at your disposal in order to overcome a unique strategical challenge each run. Getting feedback from the community as early as possible in the development process is crucial for ensuring all those moving parts are finely tuned and also to guide the game's direction so that it can deliver the greatest experience to players at release.”

Approximately how long will this game be in Early Access?

“As long as needed. Current estimate is that it will take at least 6 months.”

How is the full version planned to differ from the Early Access version?

“We are planning to add an additional Race and four additional Classes, as well as many new items, skills, biomes, enemies and bosses.”

What is the current state of the Early Access version?

“The Early Access version features all core Races, eight Classes, and an already large number of items and skills.”

Will the game be priced differently during and after Early Access?

“No.”

How are you planning on involving the Community in your development process?

“We will be actively engaging with the community on the Steam forums, our Discord, Reddit and our social media to gather feedback and discuss the development of the game. We'll also deliver regular updates via our newsletter.”
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About This Game

Path to Perdition is a roguelike auto-battler dungeon crawler. Assemble and lead a party of adventurers from one battle to the next. Craft your own unique story and build powerful combos as you venture through unforgiving lands in this deep and challenging strategy experience.

Tactical Auto-Battler

Master preparation and positioning to defeat monsters in deep tactical battles that play out automatically. Watch, learn, plan, and adapt to craft the most powerful combos tailored to each fight and claim victory!

Dynamic Party Building

Draft a group of seasoned Adventurers, each with their own Race, Class, personal backstory, and unique selection of Traits. Equip them with various weapons and armors unlocking new skills and abilities, which can be enhanced with Relics to alter their effects. Experiment with different builds, mixing and matching equipment and skills until you create the ultimate party.

Living Map

Navigate through dangerous environments, carefully managing your resources, encountering peculiar characters, and overcoming threats of all kinds while you make your way to loot and glory on a living map that evolves with your actions. Choose your path well, as there are multiple possible ends for your journey.

Procedural Narrative

Forge your own legend. From a humble beginning around a few mugs of ale, to a terrifying confrontation in the deepest depths of the world, your choices define your story. Will it be an epic tale of courage and resolve... or a terrible tragedy full of betrayal and death? Will your party of Adventurers attain eternal fame... or only perdition and oblivion?

Strategy Roguelike

Featuring permadeath and a procedurally generated world map, pool of Adventurers, and items, each run is unique and will force you to adapt your strategy in order to vanquish the ancient evil plaguing these lands... or die trying, and start again!

Key Features

  • 5 different Races with their own strengths and weaknesses.

  • 12 adventurer Classes, each having a special quirk, enabling exceptional build variety.

  • Tons of items, skills, and character Traits for amazing and weird combinations.

  • Relics, special items used to modify skills for even more unique builds.

  • Tactical hex grid positioning before each battle.

  • Day/night cycle and weather making the map navigation more tactical and challenging.

  • Dynamic difficulty thanks to multiple run end points on each map.

  • Procedural narrative defined by your choices during key events and affecting every aspect of the game.

  • Roguelike format with permadeath and procedural generation for incredible replay value.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 670 / Radeon HD 7970
    • DirectX: Version 11
    • Storage: 4 GB available space
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