Design, Operate, and Maintain a biological body by physiological mechanisms. By mastering the physical body, everything is within your Physiological Control!
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Release Date:
Oct 14, 2024
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“PhysioArchitect aims to create a series of games that mimic physiological mechanisms, allowing players to immerse themselves in the fun of achieving automatic control through these mechanisms while gaining a deeper understanding of various biological concepts. Currently, the game has implemented the Neural Architect core, which simulates neural networks and includes levels that reflect the fundamental functions of these networks. However, there are still a vast number of levels yet to be added. The game also plans to develop levels in the form of mods, allowing enthusiasts to create their own content. Additionally, the game intends to gradually incorporate physiological knowledge such as the immune system and fluid balance.
Therefore, we hope players will participate in the game as soon as possible, using their experiences to quickly refine the game mechanics and foster mature community discussions, so that the development team can gain support and accelerate the game's completion.”

Approximately how long will this game be in Early Access?

“We plan to complete all levels related to neural network simulation by early 2025, and to launch a second PhysioArchitect profession based on immune system knowledge as a free DLC by the middle of 2025, along with the official release of the game.”

How is the full version planned to differ from the Early Access version?

“In the full version, in addition to designing neural network AIs as NeuralArchitect, we plan to introduce another profession, Immune Commander, for players to choose from as PhysioArchitects. More professions will also be available as DLCs.

Each profession will feature a substantial number of engaging levels, allowing players to learn about neuroscience and immunology while they play. Additionally, the game aims to provide a mod creation interface, enabling players to create and share their own levels with others.”

What is the current state of the Early Access version?

“Players can currently assume the role of Neural Architect, designing and testing neural networks to control various robotic components and complete specified tasks. They can also upload their solutions to the game server to check their ranking among players worldwide, allowing them to further refine their AI to improve their scores.”

Will the game be priced differently during and after Early Access?

“The officially released game may experience a slight price increase, and players will not be able to enjoy the various discounts available during the early access period.”

How are you planning on involving the Community in your development process?

“All players are encouraged to discuss the game's mechanics, level design, balance adjustments, item functions, and more within the steam community. Based on the volume of discussions, players can earn in-game badges, which may be redeemable for rewards in the future. The developers will actively engage in community discussions, listen to player feedback, quickly address issues, and continuously update the development plan.”
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Continus update

Upcoming Update: Sensor and Budget

You will choose between different sensors at different prices, construct different neural networks, and earn different bonuses.

Pay attention to the Fuel and Bonus, they determine your profit.

----------2024-10-22----------

First minor revision

  • Added camera control, now you can move/rotate left/right/up/down and zoom in/out

  • Fixed some bugs

About This Game

PhysioArchitect is a simulation puzzle game designed to promote understanding of physiological concepts. In this game, you step into the role of a developer building neural networks that power artificial intelligences (AIs) to drive robots in completing various tasks. As you progress, you’ll unlock a range of physiological mechanics and ultimately earn prestigious rewards.

Game Features
Intuitive Interface: Easily place and connect neural cells to construct your neural network AI.



Customizable Mechanics: Fine-tune parameters of your AIs to control robotic functions for specific tasks, such as goal kicking, heart beating, and piano playing.



Test and Validate: Run simulations of your AI solutions to complete tasks and earn funding and awards.



Optimization Challenges: Enhance your AI’s efficiency and precision while minimizing resource consumption to earn additional rewards and bonuses.



Progressive Complexity: Unlock more challenging tasks and advance sensors and components to elevate your AI solutions.
Global Competition: Submit your solutions and compete with players worldwide to evaluate your ranking.
Classic Mini Games: Apply your AI solutions in auto-playing classic mini-games like Pong to experience the capabilities of neural AI.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game and the store page use AI-generated images and meshes.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 2.3 Ghz 2 Cores
    • Memory: 4096 MB RAM
    • Graphics: GTX 960
    • Storage: 4096 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 2.6 Ghz 6 Cores
    • Memory: 8192 MB RAM
    • Graphics: GTX 1060
    • Storage: 4096 MB available space
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