Christmas Is Coming
Christmas is coming and you must stop it at all cost! Place down towers and ground defences to fight back against Christmas themed enemies. Break through stone and groom snow to expose new buildable areas. Upgrade your towers and collect Christmas cards that apply special abilities.
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Release Date:
Dec 1, 2024
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want feedback from the community on which features are fun and which aren't. The gameplay mechanics are open to be changed but the game also needs to be balanced. As the developer of the game I feel I do not have objectivity to make judgments on what is "easy" or "hard". This is an opportunity for players to have input on the balance of final product.”

Approximately how long will this game be in Early Access?

“The early access period will be short, ideally less than a month.”

How is the full version planned to differ from the Early Access version?

“The current version of the game does not have a soundtrack and some of the sound / graphic effects are missing. I intend for the full version to have a complete original soundtrack and complete sound / graphic effects.”

What is the current state of the Early Access version?

“The game is playable, there is a 12 map campaign to complete as well as a map editor so you can create and play your own maps after completing the campaign.”

Will the game be priced differently during and after Early Access?

“The game may be offered at a lower price during the early access period to encourage players to join the SumGames community and have their say in the game. When the early access period ends their will be a small increase in price.”

How are you planning on involving the Community in your development process?

“Community feedback during the early access period is our goal! All feedback is welcomed and will possibly change the final game. The main focus of comunitys involvemnt will be the balancing of existing mechanics. In otherwords, please let me what is too easy or hard so that appropriate buffs or nerfs can be applied.
Any feedback should be sent to
Please put ChristmasIsComing-FeedBack as the subject of the email so that I can easily find your feedback.”
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About This Game

                                                                                                                                                                                 Grupy the Grunchlin
"Christmas is coming" is a thought that Grupy often has. As a 600 year old grunchlin he is more than fed up with it. This year has slipped away and Christmas is only 12 days off. Grupy has spent the year practising his magic and inventing new defences but hasn't left enough time to build them. Help save Grupy from Christmas coming. 

Survive against waves of Christmas themed decorations (mobs). The difficulty of waves increases as you progress. To survive you will need to build a maze of defences using the precious Trash you collect by destroying mobs. These defences could be elemental auto-turrets (towers), unlocked with Gems at Grupy's store, or path traps like Hot Spikes that will damage any mobs that move over them.

Improve your towers after each battle at Grupy's shop. Improve with Trash, Gems and Christmas Cards. These resources are collected during missions and will accumulate globally. Finishing each map economically is extremely beneficial as this will mean starting the next map with more resources. In addition, any extra trash you collect on a mission can later be used to modifiy the stats of your favorite towers. Towers can also be specialized with the Cards you find but will require Gems for Grupys magic to apply them. 

Unlock a new tool after completing each of the campaign missions. The Rake tool can remove rough snow to make room for building more defences. The Pickaxe can mine through stone for lumps of Coal or the occasional Gem. You should be careful not to mine too greedily or Christmas might start coming early. 


The pathing of mobs is directly controlled by where you choose to build your defences. Mobs can even be 'duped' by forcing them down a long path and then blocking the end. Doing so will cause mobs to backtrack and find an alternate route. You can not block every path to the castle however it is possible to block off an individal mob entirely although this could be costly. 


Placing towers of the same type in a square will automatically resize the tower. The main benefit of larger towers is they are able to shoot further but they also gain increased projectile size, speed, and attack power. Larger towers are not always better though as they ocupy a large area and take significantly longer to reload. You will need to find a balance between range, firepower and rapid fire. 


Placing towers of a different type in a square will create a Combo Wombo. This tower gains the ability to shoot any projectile type from the types that created it. In the above example the Combo Wombo has the probabilitys : 
                           - 33.3% chance of firing Snow Baller projectile
                           - 33.3% chance of firing Jack Frost projectile
                           - 33.3% chance of firing Rudolph Reverse Nose projectile
Note:  the surrounding towers are Wise Guys and make the Combo Wombo (or any projectile tower) reload faster, they have no effect on the probability of projectile spawned.

Map Editor 

Create your own maps within the game. From the main menu you can open the editor. Choose where to place your castle, where and how many spawn points you want. Connect them together by using the brush tools. Add a background and foreground for decoration then save your map. Any maps you create can be played straight away by selecting "custom" at the main menu. 

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

text-to-art AI generated images are used for reference and as base images to be modified for example in collages

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel® Core™ i3-4160 (dual-core) / AMD® FX-Series™ FX-4350 (quad-core)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® GT 440 (1 GB) / AMD® Radeon™ HD 6570 (1 GB)
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel® Core™ i5-4590 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 650 (2 GB) / AMD® Radeon™ HD 7750 (2 GB)
    • Storage: 750 MB available space
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