"Attack of Steel" is a mecha battle game from a third-person perspective. When you pilot an advanced mecha to fight the enemy, you not only be familiar with all weapons, but also need to adapt to the skills of aerial combat and effectively destroy the limbs of the enemy mecha to win more easily.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“First of all, this is a multiplayer competitive game. We need to test the stability of the server and collect some customer suggestions to optimize our project. Even though we have a small team and limited funds, we will persevere and complete our first game. If you are interested in our project, you are welcome to join us or provide any form of help.”

Approximately how long will this game be in Early Access?

“Approximately lasts one year”

How is the full version planned to differ from the Early Access version?

“More Mechas, more maps, and appearances may be added.”

What is the current state of the Early Access version?

“Our gameplay has basically been confirmed. For details, please see "About this" below. It can be stable for 2v2 play. We have completed the design and gameplay of a map, as well as the skills and weapons of multiple characters.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase prices as new content and features are introduced”

How are you planning on involving the Community in your development process?

“The Steam community is important to us, and we frequently respond to comments and gather community input. We plan to establish a follow-up plan and place it on github and communication groups. Everyone is welcome to supervise and communicate.

Github: //github.com/ForestMakerKill/Storm
Wechat:cly11147
Email:”
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Planned Release Date: To be announced

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About This Game

Core gameplay and highlights
1. As a PVP third-person mecha shooting game, the core gameplay is mainly reflected in firearms. You can win the game by defeating the opponent player by shooting. Because the character controlled by the player is a huge mecha that can fly, and the addition of the z-axis depth and automatic aiming system, the shooting feel, mobile operation and other aspects can bring a unique experience to the player.
2. Destructible terrain and base buildings: Rocks in the wild and buildings in the base can be used as bunkers, but buildings, bungalows and even street light pipes can be destroyed, and some boulders have falling damage, encouraging players to think about how to use the battlefield environment while engaging in fast-paced combat
3. Destructible bodies: All bodies can fly and have automatic aiming systems. Each body can be destroyed by parts (hands, feet, head) and have different effects, for example: hands: weapons fall, heads: The core parts of most mechas are difficult to destroy due to blurred vision for a period of time, etc. However, the limbs are relatively fragile and require players to take advantage of them.
4. Skills and weapons: Each machine has three unique weapons and one ultimate skill. After destroying other people’s body parts, they can pick up other people’s weapons and use them, allowing players to feel the pleasure of using other people’s weapons.
5. Data Tower: Players who occupy the data tower can obtain gains, such as: attack power, blood volume, ultimate energy, etc.
6. Environmental interaction design: environmental changes, promotion of auxiliary devices

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 25 GB available space
    • Sound Card: 兼容 Windows 的音频设备
    • VR Support: No
    • Additional Notes: 推荐使用固态硬盘(SSD)。以上配置均在启用DLSS/FSR/Xess技术的情况下进行测试。
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i7-9700 / AMD Ryzen 5 5500
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / INTEL Arc A750
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 25 GB available space
    • Sound Card: 兼容 Windows 的音频设备
    • VR Support: No
    • Additional Notes: 推荐使用固态硬盘(SSD)。以上配置均在启用DLSS/FSR/Xess技术的情况下进行测试。
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