Multiplayer inspired by science fiction and the cyberpunk world of classic movies from the 70s and 80s an FPS with classic game modes.
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Release Date:
Nov 28, 2021
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Early access will help us to be able to mold WARZONE-X as an FPS game thanks to feedbacks from the world community that like classic fps games. The objective is to be able to concentrate with the players during early access, this will give us the necessary information to make this project something great.”

Approximately how long will this game be in Early Access?

The project will be around 6 months to 1 year, it all depends on whether new features are added or not to the game and if there is no problem that could delay the project, the goal is to have it ready in a prudent time finished.”

How is the full version planned to differ from the Early Access version?

WARZONE-X as a game may be quite different from its alpha version to a final version, many of the changes can be from some sounds to the redesign of some graphic interface among many other changes that can get to see what is currently playable does not represent a final job so you may make important changes to the classic fps project”

What is the current state of the Early Access version?

Currently, its current development status is 65%, it is a fully playable and stable alpha with the classic game modes of Deathmatch, Team deathmatch, Capture The Flag, Domination and Rush, the maps that will contain the complete game are already being designed and these will be added as the project progresses, there are already two finished maps Complex which is a map of the CTF mode and Neox City that is a map of the DOM mode are some weapons available such as the rifle, assault rifle, machine gun, shotgun, Pomegranates, sticky grenades, grenade and smoke grenade will be added more with WARZONE-X advance in its development as every alpha version there are many things to correct and others that must be changed, it is only a matter of time.”

Will the game be priced differently during and after Early Access?

“It will not be a very high price change since the idea is that WARZONE-X can be a game for all the nostalgic players of the old school of the fps so do not think about it currently.”

How are you planning on involving the Community in your development process?

“We want to interact with the community by sharing everything related to WARZONE-X by inviting more players to try it to report bugs, make their comments and suggestions etc. The idea is to involve each player in the development of the video game, WARZONE-X is created by a player for players the idea is to help improve it.”
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About This Game


WARZONE-X is a multiplayer first-person game developed in 2755 where large corporations fight for the few resources left on earth combining the experience of science fiction and cyberpunk worlds in a death match with futuristic technology. 5 classic game modes based on team fighting and can play up to a total of 12 players per map or solo mode against bots.



Classic game modes:


- Deathmatch: Also known as DM or Deadly Combat, it is the typical all-against-all duel, each by his side. The objective is to have the largest number of frags (deaths made by the player) at the end of the time, or be the one that reaches the limit of frags established in the game. One of the best known modalities that are derived in this way is the one-on-one, also known as 1on1 or Duel.

- Teamdeathmatch:
Also known as TDM or Deadly Team Fight. Here, the rules of the game are the same as in Deathmatch, that is, the winner (this time, "team" instead of "player") is the one who reaches the limit of frags established in the game, or one who, At the end of time, be the one with the most frags. There are 2 teams competing with each other to be the winner.

- Capture The Flag: Also known as CTF or Capture The Flag. Players compete in teams to take the flag of the rival team and take it to their own base, while defending theirs. Competitive teams must have a large share of teamwork. Teams must defend their base from rival attacks, while infiltrating the enemy base, taking their flag, and returning to their base. This requires the team to protect its bearer well from enemies in order to fulfill its objective.

- Domination: DOM, Teams compete to control several control points (these appear on the map as a giant X that changes shape and color according to the team that controls it) with the aim of adding points and winning the game. Standard maps contain three points. The points can be controlled either with the total occupation of the territory (physically occupying the space) or from a distance. Here, again, there are 2 teams competing for the same goal.


- Rush or Assault: A team, called an attacker must place explosive charges on two predetermined targets. When these are destroyed, the next phase is advanced where the same is done. The defending team must defend the objectives until the enemy points or "regeneration tickets" reach zero.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Microsoft Windows 10 x64
    • Processor: Intel Core 2 Quad 6600, AMD Phenom II X4-945
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 660 2GB / AMD R9 280X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 50 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Microsoft Windows 10 x64
    • Processor: Intel i7 6700k, AMD RYZEN 7 2700X
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1060, 1070 & 1080, XFX RX 570
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 65 GB available space
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